Facet
Represent PLUTO
You have received orders from your PLUTO Superior to investigate an Energy Anomaly in Sector 97A. You are equipped with your handy CommuniCo device, which can provide you with information about the rooms you encounter, but the rest will be up to your instincts as a PLUTO Contractor to figure out.
Will you make the right choices?
Choose your own adventure! Click through the choices to find all 3 endings.
Game Features
- Hand drawn artwork
- Choose your own adventure
- Three different endings
Game Credits
Natasha Cellich - Programming
Juan David Espana - Writing
Maria Passynkova - Artwork
Nicolas Viger-Collins - Writing
Status | In development |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Authors | nat, NicolasVC |
Genre | Interactive Fiction |
Comments
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I posted this as a review, but want to post it as a comment too:
"For an interactive story game made in only 2 DAYS, this was well done! The drawings were really nice (I found the astronaut super cute), and I enjoyed the bit of worldbuilding that there was. My only critique is that I could see where there could have been more branches/choices, but as someone who has also written some interactive stories, it's not an easy task (especially in such a short time frame - so I definitely won't dock points for that). However, there was one branch that ended very abruptly: [SPOILERS AHEAD] if you find the gem in the flooded room, but decide to leave it, then go to the final room and insert the gem that's there into the console... nothing really happens. The console turns red, the astronaut leaves, and that's about it. Now, if given more time, I'm sure this would have been fleshed. All in all, I enjoyed this little adventure and look forward to more!"